Danonino – Edutainment Packaging 比賽結束

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Create an overwrap packaging for Danonino that encourages kids’ autonomy!

Create an innovative and playful design for Danonino’s overwrap packaging that encourages children’s autonomy through an edutainment experience.

Presentation with visuals and texts (3 pages max.) using the template


3 獲獎者 5 最受社區青睞 49 貢獻者 73 被接受的作品 24 國家 7 語言



jtk468 #1 獎
jtk468 46,540 創意積分
  • 平面設計
  • 視頻
  • 插畫
  • 創意寫作
  • 標簽與包裝設計
  • 劇本寫作

#1 獎 € 3,000 被授予給Cup and Package Play System (CPPS)

Thank you for the recognition and award.
As a practicing innovator and inventor, I focus on unique solutions to challenging problems via a balance in creative and engineering fundamentals in my design approach. Look forward to working with the provider and towards future contests.

Play system is an innovative idea that enables to bring true differentiation versus existing solutions, playfulness to the consumers while helping them to become more autonomous and having fun. Using our packaging to build something bigger can really change the way it is is perceived and deliver additional value to the consumer. We also liked the idea of using the cup which makes it possible to create something out of nothing and allow kids to interact with their parents during construction period.

kalinaasia #2 獎
kalinaasia 32,120 創意積分
  • 平面設計
  • 插畫
  • 標簽與包裝設計

#2 獎 € 1,500 被授予給Danonino.My day

Danonino brand is transforming itself to focus on a child’s full development–health, social, and emotional–and encouraging children to become autonomous. My day idea is something exactly what we are looking for in that matter. We strongly belive that this solution can really help children to learn while having fun at the same time.

2hdesign #3 獎
2hdesign 266,490 創意積分
  • 平面設計
  • 插畫
  • 標簽與包裝設計

#3 獎 € 500 被授予給Danonino Presentation

We are happy to have won this contest. We were very pleased to participate. Thanks to Eyeka and Danonino

Dino presentation idea can help to stimulate the imagination and build a relations between parents or peers while learning and playing together. We belive it will also support the process of creating a connection between the consumer and the brand within high age range, delivering playfullness time for all participants (not only the youngest one).




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Danonino – Edutainment Packaging 社區


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